How to Mint NFTs With Utility Gas-Free on Polygon
Minting your own non-fungible tokens (NFTs) on Polygon has just gotten a whole lot easier. The Polygon team released a redesigned version of its NFT Minter that lets anyone create NFTs with custom utilities and pay zero gas fees doing it.
The new NFT Minter comes with a number of awesome functionalities, including a choice between ERC-721 and ERC-1155 standards, Soulbound and regular NFTs. Users can also embed utility into their NFTs such as adding social account signature, an option to order physical objects and creating unlockable content. All of this is completely gas-free, thanks to Biconomy.
Here is how you can mint your own NFT in just a few steps.
The first step is always to connect your wallet. If you haven’t set up your MetaMask to work on Polygon, check out these instructions.
Keep an eye on the friendly chatbot in the bottom right corner. It will offer helpful explanations from time to time.
Select how many NFTs you want to mint. For now, it’s one at a time, but batch minting will be rolled out over the next few weeks.
Pick your ERC standard: 721 or 1155.
You can choose your NFT to be Soulbond, or permanently attached to your wallet. Making it transferable, well, it means just that.
Then drop in an image, give it a name and a description, and you are ready to mint.
Here is where the real fun begins. You can also add utility to your freshly-baked NFT.
- Autograph Module lets you sign your NFT with a social account handle, currently Discord or Twitter;
- Order a Phygital lets you get a physical item:--a hoodie, frame or card;
- Unlockable content that is only visible to users holding the NFT
What’s great about this is that you can add utility to NFTs you already own. This also unlocks the ability to give one as a gift by airdropping it.
In just a moment, your NFT is done and can be viewed in your MintNFT profile or OpenSea.
And this is just the beginning for minting NFTs on Polygon. Over the next few weeks the team will be unveiling single minting API, adding batch support and launching Unity SDK integration. So tune into our blog for the latest developments and to keep up with news from the Polygon ecosystem.
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